Animation techniques are incredibly varied and difficult to categorize. Techniques are often related or combined. The following is a brief on common types of animation. Again, this list is by no means comprehensive.

Traditional animation

Also called cel animation, the frames of a traditionally animated movie are hand-drawn. The drawings are traced or copied onto transparent acetate sheets called cels, which are then placed over a painted background and photographed one by one on a rostrum camera. Nowadays, the use of cels (and cameras) is mostly obsolete, since the drawings are scanned into computers, and digitally transferred directly to 35 mm film. The "look" of traditional cel animation is still preserved, and the character animator's work has remained essentially the same over the past 70 years. Because of the digital influence over modern cel animation, it is also known as tradigital animation.

Full animation
The most common style in animation, known for its realistic and often very detailed art.

Limited animation
A cheaper process of making animated cartoons that does not follow a "realistic" approach.

Rubber hose
The characters are usually cartoony, and the animators have a lot of artistic freedom as rubber hose animations don't have to follow the laws of physics and anatomy in the same degree as the other main styles in animation.

Rotoscoping
A technique where animators trace live action movement, frame by frame, either by directly copying an actors outlines into an animated drawing (e.g. Ralph Bakshi), or use rotoscoped material as a basis and inspiration for a more fluid and expressive animation.
 
 
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