Animation
techniques are incredibly varied and difficult to categorize. Techniques
are often related or combined. The following is a brief on common
types of animation. Again, this list is by no means comprehensive.
Traditional animation
Also called cel animation, the frames of a traditionally
animated movie are hand-drawn. The drawings are traced or copied
onto transparent acetate sheets called cels, which are then placed
over a painted background and photographed one by one on a rostrum
camera. Nowadays, the use of cels (and cameras) is mostly obsolete,
since the drawings are scanned into computers, and digitally transferred
directly to 35 mm film. The "look" of traditional cel
animation is still preserved, and the character animator's work
has remained essentially the same over the past 70 years. Because
of the digital influence over modern cel animation, it is also known
as tradigital animation.
Full animation
The most common style in animation, known for its realistic
and often very detailed art.
Limited animation
A cheaper process of making animated cartoons that does not follow
a "realistic" approach.
Rubber hose
The characters are usually cartoony, and the animators have a lot
of artistic freedom as rubber hose animations don't have to follow
the laws of physics and anatomy in the same degree as the other
main styles in animation.
Rotoscoping
A technique where animators trace live action movement,
frame by frame, either by directly copying an actors outlines into
an animated drawing (e.g. Ralph Bakshi), or use rotoscoped material
as a basis and inspiration for a more fluid and expressive animation.
